Sunday, December 14, 2014

AnimSchool Animation Student Showcase 2014






HAHAHAH!! The flapping one by Jon Paul Brower made me laugh out loud!


Free rig and animation lessons - CG Spectrum

Head over here for a free rig and animation lessons by CG Spectrum! Sign up and get started!



From the site:

The first six weeks of course video lessons from our 12 week Introduction to Animation course. You will learn the basic animation principles that will help establish a solid foundation for you to build upon while learning intermediate functions of Autodesk Maya software. These video lessons are mobile device friendly so you can watch them on your tablet or mobile phone.

Wurst

Wednesday, December 10, 2014

Pixar's Inside Out - Trailer 2

Hahaha, that was great! Cracked me up! And as a parent, it's going to be fun to watch this (but what's up with the father's beard texture? Trailer shot I guess).


Tuesday, December 9, 2014

Le Petit Prince - Trailer

I remember reading this short story when I was kid. This could be cute!


Monday, December 1, 2014

42nd Annie Award Nominations

Congrats to all the nominees and thankfully there are no silly boycotts! Head over to Cartoon Brew for the full list:
 

Outstanding Achievement, Character Animation in a Feature Production
  • Fabio Lignini – How to Train Your Dragon 2 
- DreamWorks Animation
  • Steven “Shaggy” Hornby – How to Train Your Dragon 2
- DreamWorks Animation
  • Thomas Grummt – How to Train Your Dragon 2
- DreamWorks Animation
  • Ravi Kamble – Penguins of Madagascar
 – DreamWorks Animation
  • Travis Knight – The Boxtrolls – Focus Features/Laika
  • Malcolm Lamont – The Boxtrolls
- Focus Features/Laika
  • Jason Stalman – The Boxtrolls – Focus Features/Laika
Outstanding Achievement, Character Animation in a Live Action Production
  • Daniel Barrett, Paul Story, Eteuati Tema, Alessandro Bonora, Dejan Momcilovic – Dawn of the Planet of the Apes
 – Weta Digital
  • Kevin Spruce, Dale Newton, Sidney Kombo, Chris Mullins, Brad Silby – Guardians of the Galaxy – Framestore
  • Eric Reynolds, David Clayton, Andreja Vuckovic, Guillaume Francois, Gios Johnston – The Hobbit: The Desolation of Smaug – Weta Digital

Wednesday, November 26, 2014

Mortadelo y Filemón contra Jimmy el Cachondo - Final Trailer

I know them as "Clever & Smart" and seeing those renders reminds me of this:






I'd still be curious to see it though. The comics were awesome.


Monday, November 24, 2014

Flow - wireless controller

Not exactly animation related but you guys are all artists, so this could be handy!


Saturday, November 15, 2014

Liftoff!


Liftoff! Playblast version from Nacho Garranzo on Vimeo.

Firefly

The short was created "in support of Sir Ray Avery's global fundraising launch to create the Life Pod - an incredible incubator that will save the lives of millions of babies around the world."

Find out more about it at https://mondialelifepod.com/

Thursday, October 23, 2014

Friday, October 17, 2014

Disney’s Feast – Special Look

The animation is super cute! Love it! But it has that cel shaded feel I'm just not into. Still, really well done.


Disney's Feast - Special Look by CGMeetup

Friday, September 5, 2014

Aniref - reference app

Head over to aniref.com for more info!

- See an interesting walk? Personality trait? Record it and add it to your library for future reference!
 - Analyze footage frame by frame, at multiple frame rates
- Track arcs, spacing and timing by positioning trackers
- View your tracking in 4 different display modes
- Export and Email your tracked footage as .mov and import it into your 3D / 2D software for ease of workflow
- Playback in slow motion or at 24 FPS
- Bookmark your key poses with the StarPose tool and toggle from key to key.
- Know exactly what frame you are on with the embedded frame count - Save your reference to the AniRef library, separate from your regular videos for easy finding and privacy


AniRef : Spontaneous Reference #1 from Paolo Cogliati on Vimeo.

Roberto Johns - Bad

Love it!


bad from Roberto Fernandez Johns demo ree on Vimeo.

Goku vs Superman flipbook animation

Love the sound!


Wednesday, August 6, 2014

Composition reference - Ukranian Parliament fight

This joke picture is just too awesome:


"Someone took a candid photo of a fight in Ukranian Parliament that is as well-composed as the best renaissance art" 

(source)

Friday, June 13, 2014

Friday, May 23, 2014

AnimSchool student James Kachelries


Aug(De)Mented Reality


Devil - cool playblast


devil anim playblast from sonohilo on Vimeo.

Thursday, May 22, 2014

Big Hero 6 - Teaser

Is that a little Wall-E sound I hear around 41 second mark? (after the butt part?)



Friday, May 16, 2014

Leaping Lion Catches Antelope In Mid-Air Attack


ANONIMO

Fox Retro

Toy Story of Terror



This is from the Digital Bits and sounds really cool! Great to have all the shorts included! So getting this.


Disney and Pixar have also set Toy Story of Terror! for Blu-ray and DVD release on 8/19. It will include the Toy Story of Terror! film featuring much of the original voice cast, 3 Toy Story Toons shorts (Hawaiian Vacation, Small Fry, and Partysaurus Rex), audio commentaries on the film and all three shorts, 3 deleted scenes from the film (Pencil Topper Trilogy, Travel Brochures, and Road Trip Roulette), the Team of Specialists featurette, 3 Vintage Toy Commercials with director introductions (Old Timer, Combat Carl, and Transitron), and the D23 teaser.

30 Days of animation

Thursday, May 15, 2014

Dissecting Roger Deakins' work on Prisoners




There's a really great analysis of Roger Deakins' cinematography of the movie Prisoners.

I'd add this to the collection of shots:



 Story spoiler but the fact that only his ear is lit is so good! Watch the movie and check out that shot.

More examples of his work (Jarhead has a ton of "invisible" VFX work by ILM, nicely done):



The Cinematography of | ROGER DEAKINS from Borealisk on Vimeo.

BREAKING BAD - Motivated Camera Movement

Monday, April 21, 2014

First 5 minutes of How To Train Your Dragon 2



Head over here for spoilers. I'm staying away from it. :)
Are you guys liking it? So tempted to watch it.

Saturday, April 5, 2014

Fallin' Floyd

Video References - Puss in Boots & ROTG

It's cool to see people's process but I do have to say that Dreamworks movies can feel a bit reference-y. Same with iAnimate shots. Not all of course. It's just not my cup of tea.

Wednesday, April 2, 2014

Thursday, March 27, 2014

Crawl


As you know I love animation and for those who know me a bit better they also know that I love pixel art (I guess now you do too!).

When those two worlds collide in an awesome way like with the game "Crawl" by Barney Cumming and David LLoyd, I can only giggle in delight.

I highly recommend you check out the TIGForum thread about the development of the game. The attention to detail is really nice despite the limitations of the style, all the way down to smear frames. The FX animation is a lot of fun to watch as well.



Even menu animations show how much fun the developers are having with this project.







There's also a neat tutorial on how the developer approaches the animation process, which is layered and simplified in order to speed up his workflow:


As well as quick post regarding his key poses and inbetweens:



And here's the trailer for the game:



Monday, March 24, 2014

Getting a job in Games.

Head over to gamesanimator.com for a great list of things to keep in mind when applying for a job.

Step 5 is super important! It's really not just about being able to animate well:

Step 5.
Getting in is just the beginning, staying in is harder.
What many schools won’t tell you is that getting in is just the first step in your career, the key to having a career is staying in and getting progressively stronger as a developer as you gain experience. Here are some quick tips that I’ve learnt along the way to keep you in the game:
- Be great at character animation under pressure. This one comes with experience, but don’t be afraid to jump in at the deep end and prove yourself.
- Be prepared for iteration. Don’t get precious about your work.
- Test your stuff in-game as quickly and as much as possible.
- Be prepared to wear different hats and dip into other disciplines.
- Be proactive, a team player and a problem solver. Game development is a team sport.
- Take ownership of your work/job. Try to pick projects/studios that interest you and that you will be invested in.
- Don’t be a jerk.
- Keep improving your craft beyond just animating at work. Keep up to date with the industry, tools and techniques, even if you’re not in a cutting edge studio.

Milt Kahl drawings




Always a good reminder to check out Andres Deja's "Deja View" blog. This time around he posted awesome Milt Kahl drawings!

Lost footage from 'Lord of the Rings' animated film



More info here and two clips. Cool to see, haven't watched the movie in a long time though. Curious what I think of it now.

Frozen- Shot Progression

Tuesday, March 18, 2014